Review – Dimensions: The Sonic Adventure Game

December 13, 2011 Posted by Milena D

Ok, here are my super precious and wise thoughts on Dimensions the app, from the makers of RjDj and Inception.¬†I am a long time RjDj user, love it, used Inception, it’s neat, so I was naturally really looking forward to Dimensions. An alternate reality ambient sound environment, for the iPhone? Yes! And here are my thoughts in detail:
Pros:
Рnice sleek interface, cool overall narrative idea of space and dimensions, alternate reality
– it’s nice to have soundscapes that (unlike Inception) are neutral and not commercial tracks, so generative audio
– it’s nice to have a game component to make it an option to just passive listening, a bit more interesting
Cons:
– the game mechanics have NOTHING to do with sound or location, which turns DImensions basically into a really really boring farming game. At first I thought the artifacts would be actual ‘discoveries’ in space, maybe related to sound evens, thresholds etc. Certainly the map view suggests it, but then it becomes just about mining space for points.
– I would NEVER pay money to buy points and it is frankly taken all the fun and excitement out of the game for me to be “reminded” to purchase them. Feels like a cash grab. I would be happy to pay a one-time fee of say 4.99 for the game and never be bothered to buy anything within it again.
– the soundscapes for each ‘level’ so far have been pretty boring. I mean I appreciate the difficulty in making a generative soundscape that is neutral enough to work in a variety of environments, but the baseline here – a bit too understated. Overall I have not been motivated to go into that universe at all.
Sorry for the scathing review guys, I’m sure it was hard work to make, and more than one person’s precious baby project. I still LOVE RjDj, but Dimensions is kinda of a disappointment. I really wanted to see more of an alternate reality game and instead feel like I got a farming game.
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